

I've attached the file below - it should work for most large phones and bikes with straight handlebars.

These came out super-smooth and really effective. I 3D designed and printed a phone mount for my bike, so I could easily add Live photos to my Relive cycle rides. However, you're basically riding the perfect dolly, so you can still get great footage. Added support to extend the path/map size.Cycling poses a slightly different challenge - often you're passing through nice scenery, but getting off the bike is inconvenient.Added support to add objects and collisions.Added support to create foreground and background layer masks.Added support to create cameras by dragging and dropping them into the editor.Added support to display and create cameras.Progress and details can be see on the abi_break branch in the Git repository. The merging of Abe’s Oddysee’s and Abe’s Exoddus’ engines into a single unified engine, and the related refactoring work, has begun.to a file so it can be played back later to verify if anything has regressed after changing the code. An autoplayer has been added which allows for recording inputs, gamestates, etc.Most Abe’s Oddysee corruption crashes should hopefully be fixed now.So much has happened since the last blog post that it would take forever to list every single little thing that has been added or changed, so instead here’s an overview of what’s happened since then: R.E.L.I.V.E. That has changed recently with it getting a bit of an overhaul. It’s just that this website hasn’t been updated for some time. but a new level editor designed to take advantage of the new capabilities of the engine. Paul returned back at the end of 2021 and has been working alongside Mouzedrift and others on the continued development of not only R.E.L.I.V.E. It has been some time since the last blog post, hasn’t it? If anyone was only using this website to get information on updates to the project and not looking at the Git repository or Discord server, they might have thought development on R.E.L.I.V.E.
